Suno BPM & tempo, by genre — lo-fi at 70–90, pop 100–130, house 120–135, drum & bass 170–180, trap on a half-time feel. The complete method, mapped:
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TL;DR
120 BPM, mid-tempo, steady groove
Tempo is one of Suno’s most impactful and least-understood controls: lo-fi hip-hop sits at 70–90 BPM, pop at 100–130, house at 120–135, drum & bass at 170–180, and trap and dubstep run on a half-time feel where drums play at half speed. Put the number straight in the style prompt (“128 BPM”) or use words like slow, mid-tempo, and uptempo. HookGenius sets the right tempo and writes the full style prompt and structured lyrics in about 30 seconds.
Last updated: May 2026
Tempo is one of the most impactful and least-understood controls in Suno. The wrong BPM turns a dance track into a ballad or makes a chill song feel frantic. Here's the definitive reference for what BPM to use for every genre, plus how to control tempo in your Suno prompts.
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slow ballad, 70 BPM, gentle tempo, piano-driven, emotional, intimate, rubato feel, expressive timing
pop, 110 BPM, mid-tempo groove, steady beat, catchy, radio-ready, four-on-the-floor, singable tempo
house music, 128 BPM, four-on-the-floor, dance floor ready, steady groove, driving tempo, energetic
trap, 145 BPM, half-time feel, heavy 808s, hi-hat rolls, aggressive, hard-hitting, modern hip-hop tempo
drum and bass, 174 BPM, fast breakbeat, rolling bass, high energy, jungle influence, intense, driving
| Problem | Fix |
|---|---|
Track too fast for the mood |
Add explicit BPM: "80 BPM, slow tempo" or use tempo words: "slow, relaxed, laid-back groove" |
Track too slow for a dance genre |
Add "128 BPM, uptempo, driving, dance floor energy" to push the tempo up |
Tempo fluctuates within the song |
Add "steady tempo, consistent BPM, metronomic" to keep timing locked |
Trap beat doesn't feel right |
Add "half-time feel, 145 BPM" — trap drums play at half speed while hi-hats run fast |
Song drags despite correct BPM |
Energy affects perceived tempo. Add "energetic, driving, forward momentum" to make it feel faster at the same BPM |
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Generate Free — 5 Songs IncludedAdd the BPM number directly in your style prompt: "120 BPM" or "128 BPM." You can also use tempo words: "slow tempo" (60-80), "mid-tempo" (90-120), "uptempo" (120-140), "fast" (140+). Suno interprets both numeric BPM values and descriptive tempo terms. For most accuracy, use the specific BPM number for your target genre.
Key reference: Lo-fi hip-hop: 70-90 BPM. R&B: 80-110. Pop: 100-130. House/techno: 120-135. Reggaeton: 90-100. Trap: 130-170 (half-time feel). Dubstep: 140 (half-time). Drum & bass: 170-180. Phonk: 130-140. Country: 100-130. Rock: 110-140. Metal: 120-180+. Jazz: 80-200 (varies widely). Classical: flexible. These are ranges — pick a specific number within the range.
Half-time feel means the drums play at half the tempo while everything else stays at full speed. It's essential for trap (drums at ~72 BPM, hi-hats at ~145 BPM) and dubstep. Add "half-time feel" or "half-time drums" to your prompt alongside the full BPM. This creates that heavy, head-nodding groove that defines modern hip-hop and bass music.
Suno doesn't reliably support tempo changes within a single generation. For songs that need tempo shifts (like a ballad that builds to an uptempo section), your best approach is to generate sections separately at different BPMs and splice them together in a DAW. Within a single prompt, stick to one tempo for consistent results.
Mostly yes. Saying "house music" tends to give you 120-128 BPM, "drum and bass" gives 170-180, "lo-fi hip-hop" gives 70-90. But Suno isn't always accurate, especially for less common genres. Adding an explicit BPM ensures you get the right tempo. When in doubt, specify both: "house music, 128 BPM" for maximum control.
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